在我们IT行业每天面对的就是敲代码,所以很多人无法接受这份工作,因为很无聊也很枯燥,长期工作会使人情绪低落,其实我们编程很多时候也有有趣的地方,接下来我就用一个简单的c语言作图来缓解一下气氛。
新的一年开始了,是时候作出改变了。
以下为用C语言画心形的三种方式(附代码)
画心1
关于%*.*s
小数点.后“*”表示输出位数,具体的数据来自参数表
printf格式字符串中,与宽度控制和精度控制有关的常量都可以换成变量,方法就是使用一个“*”代替那个常量,然后在后面提供变量给“*”。
同样,小数点.前也可以添加*,也要用户输入一个位宽值来代替,表示输出的字符所占位宽。
也就是说,前面定义输出总宽度,后面定义输出字符个数。
printf("%*.*s\n", 50, 3, a); // 50表示此次输出占位宽,
//3表示输出a数组的三个字符
画心2
画心3
Linux上通过framebuffer将jpeg图片画在屏幕上
安装JPEG库
1.解压jpeg源码 tar -xzvf jpegsrc.v8a.tar.gz
2.在/home/xxx下新建jpeg目录 mkdir jpeg
3.进入jpeg源码目录jpeg-8a cd jpeg-8a
4.生成makefile脚本 ./configure --prefix=/home/xxx/jpeg
5.编译 make
6.安装 make install
安装完毕后就可以在/home/xxx/jpeg目录下看到 jpeg解码库
配置JPEG库
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
#include <sys/ioctl.h>
#include <errno.h>
#include <string.h>
#include "jpeglib.h"
typedef struct Tag_RGB
{
unsigned char ucRed;
unsigned char ucGreen;
unsigned char ucBlue;
}St_RGB;
int main (int agrc, char *argv[])
{
int fp=0;
struct fb_var_screeninfo vinfo;
struct fb_fix_screeninfo finfo;
fp = open("/dev/fb0",O_RDWR);
if (fp < 0)
{
printf("Error : Can not open framebuffer device\n");
exit(EXIT_FAILURE);
}
if (ioctl(fp,FBIOGET_FSCREENINFO,&finfo))
{
printf("Error reading fixed information\n");
exit(EXIT_FAILURE);
}
if (ioctl(fp,FBIOGET_VSCREENINFO,&vinfo))
{
printf("Error reading variable information\n");
exit(EXIT_FAILURE);
}
printf("The mem is :%d\n", finfo.smem_len);
printf("The line_length is :%d\n", finfo.line_length);
printf("The xres is :%d\n", vinfo.xres);
printf("The yres is :%d\n", vinfo.yres);
printf("bits_per_pixel is :%d\n", vinfo.bits_per_pixel);
unsigned long screensize = 0;
screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
//这就是把fp所指的文件中从开始到screensize大小的内容给映射出来,
//得到一个指向这块空间的指针
unsigned char *fbp =(unsigned char *)mmap(0, screensize, PROT_READ|PROT_WRITE
, MAP_SHARED, fp, 0);
if (fbp == (unsigned char*)-1)
{
printf ("Error: failed to map framebuffer device to memory./n");
exit (EXIT_FAILURE);
}
unsigned int location = 0;
struct jpeg_decompress_struct jinfo;
struct jpeg_error_mgr jerr;
/*Bind error handler*/
jinfo.err = jpeg_std_error(&jerr);
/*init jpeg decompress object*/
jpeg_create_decompress(&jinfo);
/*Bind jpg data object*/
FILE * pfJPG = fopen(argv[1], "rb");
if(NULL == pfJPG)
{
printf("open %s failed. error->%s\n", argv[1], strerror(errno));
jpeg_destroy_decompress(&jinfo);
}
else
{
jpeg_stdio_src(&jinfo, pfJPG);
jpeg_read_header(&jinfo, TRUE);
/*Start decompressing*/
jpeg_start_decompress(&jinfo);
/*Only get decompress arguments*/
//jpeg_calc_output_dimensions(&jinfo);
printf("Output Width = %d\n",jinfo.output_width);
printf("Output Height = %d\n",jinfo.output_height);
//Color Channel
printf("Output Components = %d\n",jinfo.output_components);
unsigned char** ppucRowData = NULL;
ppucRowData = (*jinfom->alloc_sarray)((j_common_ptr) &jinfo, JPOOL_IMAGE
, jinfo.output_width * jinfo.output_components, 1);
unsigned int i = 0;
unsigned int j = 0;
St_RGB stColor = {0};
while (jinfo.output_scanline < jinfo.output_height) //jinfo.output_height
{
jpeg_read_scanlines(&jinfo, ppucRowData, 1);
for (i=0; i<jinfo.output_width; i++)
{
location = i*(vinfo.bits_per_pixel/8)+j*finfo.line_length;
stColor.ucRed = ppucRowData[0][i*jinfo.output_components];
stColor.ucGreen = ppucRowData[0][i*jinfo.output_components+1];
stColor.ucBlue = ppucRowData[0][i*jinfo.output_components+2];
/*直接赋值来改变屏幕上某点的颜色*/
*(fbp + location) = stColor.ucBlue;
*(fbp + location + 1) = stColor.ucGreen;
*(fbp + location + 2) = stColor.ucRed;
*(fbp + location + 3) = 0; /*是否透明*/
}
j++;
}
/*Finish Decompress*/
jpeg_finish_decompress(&jinfo);
/*Destroy Decompress Object*/
jpeg_destroy_decompress(&jinfo);
fclose(pfJPG);
}
munmap (fbp, screensize); /*解除映射*/
close (fp);
return 0;
}
编译:gcc heart.c -o ourheart -ljpeg
运行:./ourheart
<body> <div id="heart"></div> </body>
#heart{ height: 300px; width: 300px; border: 2px solid black; }给这个正方形的左边加行一个圆形.这里使用伪类:before来实现:
#heart{ height: 200px; width: 200px; border: 2px solid black; position: relative; } #heart:before{ content: ''; width: 200px; height: 200px; border: 2px solid black; border-radius: 50%; // 正方形加圆角变成圆 position: absolute; left: -100px; // 向左位移正方形一半的长度 }
此时图形长这样:
再添加一个圆形, 这里使用after伪类来实现。#heart{ height: 200px; width: 200px; border: 2px solid black; position: relative; } // 这里偷个懒.直接写一块了 #heart:before,#heart:after{ content: ''; width: 200px; height: 200px; border: 2px solid black; border-radius: 50%; position: absolute; left: -100px; } // 第二个圆, 只需要向上位移正方形一半的高度 #heart:after{ left: 0; top: -100px; }
最后一步, 旋转一下, 然后上个颜色.去掉之前为了看清楚加的边框。/*给heart进行旋转并加上颜色*/ transform: rotate(45deg); background-color: red;
完整代码:
<!DOCTYPE html><html lang="en"><head> <meta charset="UTF-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Document</title> <style> body, html { display: flex; align-items: center; justify-content: center; height: 100vh; } #heart { height: 200px; width: 200px; /*border: 2px solid black;*/ position: relative; transform: rotate(45deg); background-color: red; } #heart:before, #heart:after { content: ''; width: 200px; height: 200px; /*border: 2px solid black;*/ border-radius: 50%; position: absolute; left: -100px; background-color: red; } #heart:after { left: 0; top: -100px; } </style></head><body> <div id="heart"></div></body></html>